Design systems that scale.
Senior Product Designer scaling UI infrastructure at a $400M+ cybersecurity enterprise.
I build the foundation that keeps design consistent — driving token architecture, component libraries, and governance across 6 products and 11 teams.
Work that ships. Systems that scale.
BONUS
STAGE
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The designer behind the system.
I'm a Senior Product Designer. Most of my work is systems: naming conventions, component governance, where the documentation actually lives versus where people think it does.
A lot of what I do sits between design and engineering. A Figma file has to become real in a codebase, and that translation layer is usually more fragile than anyone planned for. I spend a lot of time in that space.
Right now I'm building a design system across six products at an enterprise security company, working with Angular and React teams. The harder part isn't making things look consistent. It's making sure teams can keep it consistent when I'm not in the room. That's the part most design system documentation doesn't solve for.
I question things that won't hold at scale. I try to do it early, before the cost of changing them compounds.
The 8-bit details are deliberate. I wanted something you move through, not just scroll past. Pixel perfection as a design value. Hit the bottom.
Let's build
something
that lasts.
Open to senior IC roles in design systems, principal designer positions, or embedded consulting on token architecture.
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